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statuseffects:parrydash

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statuseffects:parrydash [2025/03/16 16:43] – created monster_domosedstatuseffects:parrydash [2025/03/16 16:50] (current) monster_domosed
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 In order to **Parry Dash**, you need to be moving in a direction. If not moving in a direction, you will parry in place. If done correctly, your character will move forwards while in the parry animation. Depending on parry availability and [[universaltech:dash|dashes]] left, one of two options will happen; In order to **Parry Dash**, you need to be moving in a direction. If not moving in a direction, you will parry in place. If done correctly, your character will move forwards while in the parry animation. Depending on parry availability and [[universaltech:dash|dashes]] left, one of two options will happen;
  
-If there are no dashes left or stamina left, you will parry in place +  * If there are no dashes left or stamina left, you will parry in place 
- +  If parry is not available, you will dash.
-If parry is not available, you will dash.+
  
 To execute the **Parry Dash**, press both parry and dash on the same tick. To make it easier to execute, bind dash to the scroll wheel; parry then dash. To execute the **Parry Dash**, press both parry and dash on the same tick. To make it easier to execute, bind dash to the scroll wheel; parry then dash.
  
statuseffects/parrydash.1742143407.txt.gz · Last modified: 2025/03/16 16:43 by monster_domosed