statuseffects:parrydash
Differences
This shows you the differences between two versions of the page.
| statuseffects:parrydash [2025/03/16 16:43] – created monster_domosed | statuseffects:parrydash [2025/03/16 16:50] (current) – monster_domosed | ||
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| In order to **Parry Dash**, you need to be moving in a direction. If not moving in a direction, you will parry in place. If done correctly, your character will move forwards while in the parry animation. Depending on parry availability and [[universaltech: | In order to **Parry Dash**, you need to be moving in a direction. If not moving in a direction, you will parry in place. If done correctly, your character will move forwards while in the parry animation. Depending on parry availability and [[universaltech: | ||
| - | If there are no dashes left or stamina left, you will parry in place | + | * If there are no dashes left or stamina left, you will parry in place |
| - | + | | |
| - | If parry is not available, you will dash. | + | |
| To execute the **Parry Dash**, press both parry and dash on the same tick. To make it easier to execute, bind dash to the scroll wheel; parry then dash. | To execute the **Parry Dash**, press both parry and dash on the same tick. To make it easier to execute, bind dash to the scroll wheel; parry then dash. | ||
statuseffects/parrydash.1742143407.txt.gz · Last modified: 2025/03/16 16:43 by monster_domosed