universaltech:dashing
Differences
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| universaltech:dashing [2025/03/01 00:41] – compsoter | universaltech:dashing [2025/03/09 03:29] (current) – compsoter | ||
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| ====== Dashing ====== | ====== Dashing ====== | ||
| ~~NOTOC~~ | ~~NOTOC~~ | ||
| - | < | + | < |
| - | <block classes #clip right half :language>{{ :: | + | {{tablelayout? |
| - | < | + | ^ <wrap centeralign> |
| - | </block> | + | ^ <wrap centeralign>{{ :: |
| + | ^ Tech Type | Universal | ||
| + | ^ Difficulty | ||
| + | ^ Character Dependent | ||
| + | ^ Inputs | ||
| + | </WRAP> | ||
| **Dashing** is a fundamental part of movement in Deadlock. Dashing allows you to quickly evade attacks, to reposition fast and efficiently, | **Dashing** is a fundamental part of movement in Deadlock. Dashing allows you to quickly evade attacks, to reposition fast and efficiently, | ||
universaltech/dashing.1740789677.txt.gz · Last modified: 2025/03/01 00:41 by compsoter