While in the air, you have access to one other direction to dash to; down towards the ground. When you dash towards the ground, it is called a downdash. To downdash, double tap the duck key, once you press the duck key, you have a 28 tick (or 0.44 second) window to press it again1)
0.3 seconds after starting a grounded dash, a window to execute a Dash Jump will open for 0.2 seconds2), during which the stamina bar flashes a light blue. This window is solely activated by starting a grounded dash; if you leave the ground after initiating the dash, you are still able to dash. For more information, view the dedicated page on Dash Jumping.
The base stats go as follows;
- On the ground, you can reach a peak speed of
611.15u/s (or 15 metres). From a standstill, you will travel374.72units. - In the air, you can reach a peak speed of
530±30u/s when jumping straight up and air dashing directly forwards. An air dash travels 8 metres.
Dashing on the ground always sets your velocity to a set amount. Air Dashing is an impulse3) instead. This means that Air Dashing can stack or conflict with prior momentum.
To dash, move and press the dash key (by default, the left shift key). Your character will quickly move in that direction.

