====== Hidden Melee ======
~~CLOSETOC~~
{{ ::universaltech:sevenlightningballhiddenmelee.mp4 |}}
A short clip of Seven executing a Hidden Melee
A **Hidden Melee** is a **[[universaltech:heavymelee|Heavy Melee]]** that is obscured using abilities. This technique hides the animation of a **Heavy Melee** by allowing other animations to take priority.
==== Mechanics ====
* **Hidden Animations:** The Heavy Melee animation is hidden by another ability’s animation.
* **Sound & Particles:** If a Heavy Melee has no sound or particles, this is **client-sided only**. Your opponent will still hear and see the attack.
* **Usage:** This technique makes it harder for opponents to parry and creates deceptive **close-quarters combat** scenarios.
==== Execution ====
* Execution varies between characters.
* Some characters can **Hidden Melee throughout an ability’s entire duration**, while others can only do so during a specific window.
* Example: **Viscous** can Hidden Melee during the entirety of **Puddle Punch**, while **Seven** can only Hidden Melee when initially casting **Lightning Ball**.
==== Characters That Can Perform a Hidden Melee ====
{{tablelayout?rowsHeaderSource=Auto}}
| **Character** | **Ability** | **Notes** |
| **Bebop** | Exploding Uppercut | Animation hidden. Buffer Heavy Melee when using Exploding Uppercut. Heavy Melee is much shorter. |
| **Grey Talon** | Charged Shot | Animation hidden. Buffer Heavy Melee when using Charged Shot. |
| **Holliday** | Bounce Pad | Animation hidden. Buffer when landing (only when stomping, can only occur once per pad). |
| **Kelvin** | Ice Path | Animation hidden. Heavy Melee, then cast Ice Path. |
| ::: | Ice Dome | Animation hidden. Heavy Melee while casting Ice Dome or cast then Heavy Melee. |
| **Lash** | Grapple | Animation hidden. Can Hidden Melee during Grapple for ~3 seconds after initial Grapple. |
| ::: | Flog | Animation hidden. Cast Flog and buffer Heavy Melee. |
| ::: | Ground Strike | Animation hidden. Cast Ground Strike and buffer Heavy Melee. |
| **Mo & Krill** | Sand Blast | Animation hidden. After throwing Sand Blast, Heavy Melee. |
| **Seven** | Lightning Ball | Animation hidden. Cast Lightning Ball and buffer Heavy Melee. |
| ::: | Static Charge | Animation hidden. Cast Static Charge and buffer Heavy Melee. |
| **Shiv** | Killing Blow | Animation hidden. Buffer Heavy Melee after casting Killing Blow. |
| **Viscous** | Puddle Punch | Animation obscured. While Puddle Punch is emerging, Heavy Melee. |
| **Vyper** | Screwjab | Animation hidden. Cast Screwjab and buffer Heavy Melee. |
| ::: | Petrifying Bola | Animation hidden. Cast Petrifying Bola and buffer Heavy Melee. |
| **Yamato** | Shadow Form | Animation hidden. Buffer Heavy Melee after casting Shadow Form |