Walking
| Walking | |
|---|---|
| Tech Type | Universal |
| Difficulty | Basic Mechanics |
| Character Dependent | No |
| Inputs | Move (WASD) |
Walking is the most common movement action in Deadlock. Walking allows your character to navigate around midtown.
When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items 1) When you stop walking, you will gradually decelerate to a complete stop 2).
You can also walk while crouching. When crouch walking, you will move at a speed of 4.8 m/s.
Characters whose Move Speed Increases with Spirit Power
Certain characters have move speed that scales with Spirit (signified by this symbol:
); move speed increases by a set coefficient that depends on character.3)
| Character | Base Move Speed (m/s) | |
|---|---|---|
| | 6.3 | ×0.025 |
| | 7.1 | ×0.023 |
| | 7.3 | ×0.023 |
| | 7.0 | ×0.023 |
Items that increase/decrease Move Speed
Certain items that have the +Move Speed stat increase walk speed:
| Price (Souls) | Type of Item | Item Name | Move Speed Increase (m/s) |
|---|---|---|---|
| 1,250 | | Fleetfoot | +3 (Active) |
| 1,250 | | Divine Barrier | +2 (Active) |
| 1,750 | | Enduring Speed | +1.1 |
| 3,000 | | Burst Fire | +2 (Conditional) |
| 3,000 | | Fortitude | +2 (Conditional) |
| 3,000 | | Heroic Aura | +1 |
| 3,000 | | Surge of Power | +2 (Conditional) |
| 3,500 | | Headhunter | +2 (Conditional) |
| 6,000 | | Echo Shard | +1 |
| 6,000 | | Glass Cannon | +1 |
| 6,000 | | Vampiric Burst | +2 |
| 6,000 | | Veil Walker | +4 (Conditional) |
Certain items have the -Move Speed stat. These items decrease walk speed.
| Price (Souls) | Type of Item | Item Name | Move Speed Increase (m/s) |
|---|---|---|---|
| 3,000 | | Metal Skin | -1.5 (Active) |
Sprinting
| Sprinting | |
|---|---|
| Tech Type | Universal |
| Difficulty | Basic Mechanics |
| Character Dependent | No |
| Inputs | Move (WASD) |
All characters have the ability to Sprint. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you near instantly accelerate up to 10 m/s, then gain approximately 1 m/s every second above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. You cannot sprint while zooming in using alt-fire (by default, right click).
Every character has a base of 2 m/s sprint speed except for the following characters:
Bebop, with a base of 4.5 m/s;
Lady Geist, with a base of 3 m/s;
Lash, with base of 2.5 m/s;
Warden, with a base of 2.5 m/s.
When characters are sprinting:
- If they have been damaged by an enemy hero, sprint will be disabled for 4 seconds, which can be significantly slower.
- If they have been damaged by a non-hero, sprint will be disabled for 0.5 seconds.
- If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing .
- With the
Weapon item Fleetfoot, they will move at their base walk speed if they hit a target.
Ivy has the unique passive attribute of ignoring the speed penalty when firing; she is able to fire while walking and sprinting without slowing down.
Gaining Sprint Speed from Runes
This is further elaborated on the main section on Runes. Click to see the main article.
Sprint speed can be obtained by picking up the Movement Rune on the bridges between the inner and outer lanes. The Movement rune grants a temporary +3 m/s sprint speed buff for 160 seconds.
Characters whose Sprint Speed Increases with Spirit Power
Certain characters have their sprint speed scale with
Spirit Power; this is indicated with the symbol
. The equation for sprint speed scaling with Spirit Power is $ FinalSprintSpeed = BaseSprintSpeed + (Spirit Power \times Coefficient) $
| Character | Base Sprint Speed (m/s) | |
|---|---|---|
| | 2 | ×0.06 |
Items that increase Sprint Speed
Certain items that have the +Sprint Speed stat increase sprint speed:
| Price (Souls) | Type of Item | Item Name | Sprint Speed Increase (m/s) |
|---|---|---|---|
| 500 | | Ammo Scavenger | +2 (Conditional) |
| 500 | | Healing Rite | +2 (Conditional) |
| 500 | | Rapid Rounds | +1 |
| 500 | | Sprint Boots | +1.5 |
| 1,250 | | Divine Barrier | +1 |
| 1,250 | | Withering Whip | +1 |
| 1,750 | | Enduring Speed | +1.5 |
| 3,000 | | Alchemical Fire | +1 |
| 3,000 | | Silence Glyph | +1 |
| 3,500 | | Spirit Snatch | +1 |
| 3,500 | | Improved Spirit | +1 |
| 3,500 | | Rescue Beam | +1 |
| 4,250 | | Mystic Slow | +1 |
| 9,800 | | Boundless Spirit | +2 |
Base Walk and Sprint Speed per character
TODO
1.05 m/s of move speed.