universaltech:walking:sprinting
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| universaltech:walking:sprinting [2025/03/08 22:28] – compsoter | universaltech:walking:sprinting [2025/04/06 07:26] (current) – compsoter | ||
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| ====== Walking ====== | ====== Walking ====== | ||
| <WRAP half right infobox> | <WRAP half right infobox> | ||
| - | <WRAP> | + | {{tablelayout? |
| - | <block classes #clip right width :language>{{ :: | + | ^ <wrap centeralign> **//Walking//** </wrap>|| |
| - | ---- | + | ^ <wrap centeralign>{{ :: |
| - | <WRAP twothirds column> | + | ^ Tech Type | Universal |
| - | < | + | ^ Difficulty |
| - | < | + | ^ Character Dependent |
| - | < | + | ^ Inputs |
| </ | </ | ||
| - | <WRAP third column> | ||
| - | |||
| - | </ | ||
| - | </ | ||
| - | |||
| **Walking** is the most common movement action in Deadlock. Walking allows your character to navigate around midtown. | **Walking** is the most common movement action in Deadlock. Walking allows your character to navigate around midtown. | ||
| Line 50: | Line 45: | ||
| ====== Sprinting ====== | ====== Sprinting ====== | ||
| - | <block classes #clip right width :language> | + | <WRAP half right infobox> |
| - | < | + | {{tablelayout? |
| - | </block> | + | ^ < |
| + | ^ <wrap centeralign> | ||
| + | ^ Tech Type | Universal | ||
| + | ^ Difficulty | ||
| + | ^ Character Dependent | ||
| + | ^ Inputs | ||
| + | </WRAP> | ||
| All characters have the ability to **Sprint**. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you near instantly accelerate up to 10 m/s, then gain approximately 1 m/s every second above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. You cannot sprint while zooming in using alt-fire (by default, right click). | All characters have the ability to **Sprint**. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you near instantly accelerate up to 10 m/s, then gain approximately 1 m/s every second above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. You cannot sprint while zooming in using alt-fire (by default, right click). | ||
| - | Every character has a base of 1 m/s sprint speed except for the following characters: | + | Every character has a base of 2 m/s sprint speed except for the following characters: |
| - | * < | + | * < |
| - | * < | + | * < |
| - | * < | + | * < |
| + | * < | ||
| When characters are sprinting: | When characters are sprinting: | ||
| Line 75: | Line 77: | ||
| ==== Characters whose Sprint Speed Increases with Spirit Power ==== | ==== Characters whose Sprint Speed Increases with Spirit Power ==== | ||
| Certain characters have their sprint speed scale with < | Certain characters have their sprint speed scale with < | ||
| - | ^ __Character__ | + | ^ __Character__ |
| - | | < | + | | < |
| ==== Items that increase Sprint Speed ==== | ==== Items that increase Sprint Speed ==== | ||
universaltech/walking/sprinting.1741472911.txt.gz · Last modified: 2025/03/08 22:28 by compsoter